Mods for civilization v3/31/2024 ![]() ![]() * New geometry and ArtDef settings for all the forests, including lower end systems * Ocean Floor Decals have a Base Color map change to match lighter sand of Civ V * Ice Chunk texture reworks for Base Color and Normal maps * Noise scale increases on Ocean (Deep and Shallow) as well as Lakes Modified Water Density, Water Scatter to match Civ V palette: Modified all terrain textures including height, base color, and gloss maps: * Adjusted the image curves to create a bit more contrast and match the overall look of Civilization V. * Reduces saturation of building and units. ![]() Screenshots include a few game play shots with FOW. It's an example of how much you can change the visuals and I hope it provides inspiration to try your own modifications.Īdded new screenshot to better reflect recent updates. I was challenged by the team to create an expansive mod using Mod Buddy, and this was the end result. Compatible with every release, up to and including Gathering Storm. Changes include multiple terrain texture modifications with more Civ V like details, a color key that puts the buildings and units into a more neutral palette, along with a number of other small changes. This example mod changes the visuals of the game to better match the colors and tones of it's predecessor, Civ V. ![]()
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |